DROP TABLE `log_fashion_pos`; DROP TABLE `log_fashion_decompose`; CREATE TABLE `role_marble`( `role_id` bigint(20) UNSIGNED NOT NULL COMMENT '人物id', `marble_count` int(11) UNSIGNED NOT NULL DEFAULT 0 COMMENT '弹珠次数', `marble_reset` int(11) UNSIGNED NOT NULL DEFAULT 0 COMMENT '弹珠重置次数', `energy_pro` int(11) UNSIGNED NOT NULL DEFAULT 0 COMMENT '充能节点进度', `marble_time` int(11) UNSIGNED NOT NULL DEFAULT 0 COMMENT '弹珠最近操作时间', `energy_rewards` varchar(511) NOT NULL DEFAULT '[]' COMMENT '充能节点奖励信息', `shop_count` int(11) UNSIGNED NOT NULL DEFAULT 0 COMMENT '商店手动刷新次数', `shop_time` int(11) UNSIGNED NOT NULL DEFAULT 0 COMMENT '商店最近操作时间', `shop_info` varchar(255) NOT NULL DEFAULT '[]' COMMENT '商店信息', PRIMARY KEY(`role_id`) )ENGINE=InnoDb CHARSET=utf8 COMMENT="玩家弹珠&商店数据";