-- liushl CREATE TABLE `log_equipment_strength` ( `id` int(11) unsigned NOT NULL AUTO_INCREMENT COMMENT '序号', `role_id` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT '玩家ID', `name` varchar(50) NOT NULL DEFAULT '[]' COMMENT '名称', `series` tinyint(2) unsigned NOT NULL DEFAULT '0' COMMENT '装备套数', `equip_type` tinyint(2) unsigned NOT NULL DEFAULT '0' COMMENT '装备类型', `goods_id` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT '物品ID', `goods_type_id` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '装备ID', `result` tinyint(2) unsigned NOT NULL DEFAULT '0' COMMENT '强化结果##1成功;0失败', `lv_before` tinyint(2) unsigned NOT NULL DEFAULT '0' COMMENT '强化前等级', `lv_after` tinyint(2) unsigned NOT NULL DEFAULT '0' COMMENT '强化后等级', `ratio` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '强化概率', `cost` varchar(500) NOT NULL DEFAULT '[]' COMMENT '消耗列表', `time` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '时间', PRIMARY KEY (`id`), KEY role_id(`role_id`), KEY name(`name`), KEY goods_type_id(`goods_type_id`), KEY time(`time`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='日志-装备强化'; CREATE TABLE `log_equipment_great` ( `id` int(11) unsigned NOT NULL AUTO_INCREMENT COMMENT '序号', `role_id` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT '玩家ID', `name` varchar(50) NOT NULL DEFAULT '[]' COMMENT '名称', `series` tinyint(2) unsigned NOT NULL DEFAULT '0' COMMENT '装备套数', `equip_type` tinyint(2) unsigned NOT NULL DEFAULT '0' COMMENT '装备类型', `goods_id` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT '物品ID', `goods_type_id` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '装备ID', `result` tinyint(2) unsigned NOT NULL DEFAULT '0' COMMENT '进化结果##1成功;0失败', `great_before` varchar(500) NOT NULL DEFAULT '[]' COMMENT '进化前属性', `great_after` varchar(500) NOT NULL DEFAULT '[]' COMMENT '进化后属性', `ratio` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '进化概率', `cost` varchar(500) NOT NULL DEFAULT '[]' COMMENT '消耗列表', `time` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '时间', PRIMARY KEY (`id`), KEY role_id(`role_id`), KEY name(`name`), KEY goods_type_id(`goods_type_id`), KEY time(`time`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='日志-装备进化'; CREATE TABLE `log_equipment_empower` ( `id` int(11) unsigned NOT NULL AUTO_INCREMENT COMMENT '序号', `role_id` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT '玩家ID', `name` varchar(50) NOT NULL DEFAULT '[]' COMMENT '名称', `equip_type` tinyint(2) unsigned NOT NULL DEFAULT '0' COMMENT '装备位置', `lv_before` tinyint(2) unsigned NOT NULL DEFAULT '0' COMMENT '操作前等级', `lv_after` tinyint(2) unsigned NOT NULL DEFAULT '0' COMMENT '操作后等级', `cost` varchar(500) NOT NULL DEFAULT '[]' COMMENT '消耗列表', `time` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '时间', PRIMARY KEY (`id`), KEY role_id(`role_id`), KEY name(`name`), KEY time(`time`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='日志-装备器灵'; CREATE TABLE `log_equipment_inherit` ( `id` int(11) unsigned NOT NULL AUTO_INCREMENT COMMENT '序号', `role_id` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT '玩家ID', `name` varchar(50) NOT NULL DEFAULT '[]' COMMENT '名称', `type` tinyint(2) unsigned NOT NULL DEFAULT '0' COMMENT '继承类型##1手动继承;2自动继承', `goods_id` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT '物品ID', `goods_type_id` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '装备ID', `cost_equipment` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '消耗装备ID', `attr_after` varchar(500) NOT NULL DEFAULT '[]' COMMENT '继承后属性', `attr_before` varchar(500) NOT NULL DEFAULT '[]' COMMENT '继承前属性', `time` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '时间', PRIMARY KEY (`id`), KEY role_id(`role_id`), KEY name(`name`), KEY goods_type_id(`goods_type_id`), KEY time(`time`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='日志-装备继承'; CREATE TABLE `log_equipment_gems` ( `id` int(11) unsigned NOT NULL AUTO_INCREMENT COMMENT '序号', `role_id` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT '玩家ID', `name` varchar(50) NOT NULL DEFAULT '[]' COMMENT '名称', `type` tinyint(2) unsigned NOT NULL DEFAULT '0' COMMENT '操作类型##1镶嵌;2摘除;3升级', `series` tinyint(2) unsigned NOT NULL DEFAULT '0' COMMENT '装备套数', `equip_type` tinyint(2) unsigned NOT NULL DEFAULT '0' COMMENT '装备位置', `goods_id_before` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '操作前宝石ID##无为0', `goods_id_after` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '操作后宝石ID##无为0', `time` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '时间', PRIMARY KEY (`id`), KEY role_id(`role_id`), KEY name(`name`), KEY time(`time`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='日志-装备宝石'; CREATE TABLE `log_nucleon_equip_upgrade` ( `id` int(11) unsigned NOT NULL AUTO_INCREMENT COMMENT '序号', `role_id` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT '玩家ID', `opty` tinyint(2) unsigned NOT NULL DEFAULT '0' COMMENT '操作类型0升级1进阶', `name` varchar(50) NOT NULL DEFAULT '[]' COMMENT '名称', `equip_id` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT '装备ID', `goods_id` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '物品ID', `lv_before` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '前等级', `lv_after` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '后等级', `exp_before` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '前经验', `exp_after` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '后经验', `goods_id_after` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '进阶后ID', `cost` varchar(500) NOT NULL DEFAULT '[]' COMMENT '消耗列表', `time` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '时间', PRIMARY KEY (`id`), KEY role_id(`role_id`), KEY name(`name`), KEY goods_id(`goods_id`), KEY time(`time`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='日志-灵装升级'; ALTER TABLE `guild_boss` MODIFY COLUMN `flag` int(11) NOT NULL DEFAULT 0 COMMENT '社团旗帜' AFTER `gid`;