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-- zmh
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-- 进阶系统
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CREATE TABLE `player_foster` (
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`rid` bigint(20) UNSIGNED NOT NULL COMMENT '玩家id',
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`type` int(11) UNSIGNED NOT NULL DEFAULT '0' COMMENT '系统类型',
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`grade` int(11) UNSIGNED NOT NULL DEFAULT '1' COMMENT '阶',
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`star` int(11) UNSIGNED NOT NULL DEFAULT '1' COMMENT '星',
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`exp` int(11) UNSIGNED NOT NULL DEFAULT '0' COMMENT '进度',
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`clear` int(11) UNSIGNED NOT NULL DEFAULT '0' COMMENT '是否清零',
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`display` int(11) UNSIGNED NOT NULL DEFAULT '0' COMMENT '当前幻化',
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`lowcore` int(11) UNSIGNED NOT NULL DEFAULT '0' COMMENT '初级核心',
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`highcore` int(11) UNSIGNED NOT NULL DEFAULT '0' COMMENT '高级核心',
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`etime` int(11) UNSIGNED NOT NULL DEFAULT '0' COMMENT '有效时间',
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`skills` varchar(500) NOT NULL DEFAULT '[]' COMMENT '技能列表',
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PRIMARY KEY (`rid`,`type`),
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KEY `type` (`type`) USING BTREE
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) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='玩家进阶系统表';
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-- 进阶装备
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CREATE TABLE `player_foster_equip` (
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`rid` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT '玩家id',
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`type` int(11) UNSIGNED NOT NULL DEFAULT '0' COMMENT '系统类型',
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`grade` int(11) unsigned NOT NULL DEFAULT '0' COMMENT '阶数',
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`equips` varchar(2000) NOT NULL DEFAULT '[]' COMMENT '穿戴',
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PRIMARY KEY (`rid`,`type`,`grade`)
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) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='进阶装备';
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-- liushl
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-- 装备系统
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CREATE TABLE `equipment` (
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`role_id` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT '玩家ID',
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`stars` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT '当前激活的星级数',
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PRIMARY KEY (`role_id`)
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) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='装备-通用信息';
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