源战役
Nevar pievienot vairāk kā 25 tēmas Tēmai ir jāsākas ar burtu vai ciparu, tā var saturēt domu zīmes ('-') un var būt līdz 35 simboliem gara.
 
 

83 rindas
3.9 KiB

%%% -------------------------------------------------------
%%% @doc
%%% seven_day_goal.hrl
%%% 七日目标头文件
%%% @end
%%% -------------------------------------------------------
%% 替代型的功能Id
-define(REPLACE_TASK_TYPE, [
{146,1}, {146,2}, {146,3}, {146,4}, {146,5}, {146,6}, {146,8},
{152,0}, {152, 4}, {152, 8}, {149, 1}, {163, 0}, {143, 1}
]).
%% 羁绊数量如果减少了,需要重新统计
-define(SPECIAL_TASK_TYPE, [
{149, 1}
]).
%% 七日目标数据
-record(seven_days_goal, {
open_time = 0, %% 功能开启时间戳
days = 0, %% 累计登录天数
score = 0, %% 积分
task_reward = [], %% 已领取的任务奖励[{day,mod_id,sub_id}]
score_reward = [], %% 已领取的积分奖励[score]
skill_reward = [], %% 已领取的技能奖励[day]
task_status = [], %% 任务完成状态[{key, progress}],Key:{天数, 模块Id, 子id} progress:进度
other_data = [] %% eg:{red_equip, 活动开启时已激活的红装件数}
}).
%% 任务配置
-record(base_seven_goal_task, {
days = 0 %% 天数
, mod_id = 0 %% 模块Id
, sub_id = 0 %% 子id
, order_id = 0 %% 排序id
, difficulty = 0 %% 任务难度
, name = <<>> %% 任务名称
, jump_id = [] %% 跳转id
, reward = [] %% 奖励
, desc = <<>> %% 描述
, condition = [] %% 条件
, task_tag = 0 %% 任务标签
}).
%% 积分奖励配置
-record(base_seven_goal_score, {
score = 0 %% 积分
, reward = [] %% 奖励
}).
%% 技能奖励配置
-record(base_seven_skill_reward, {
days = 0 %% 天数
, skill_reward = 0 %% 技能奖励
, name = <<>>
, desc = ""
}).
%% 活动开放天数(每个人开始时间不同)
-define(ACT_OPEN_DAYS, 30).
%% ----------------------------- SQL ---------------------------
-define(SQL_UPDATE_TASK_REWARD, <<"UPDATE seven_days_goal SET `task_reward` = '~ts' WHERE `role_id` = ~p">>).
-define(SQL_UPDATE_SCORE_REWARD, <<"UPDATE seven_days_goal SET `score_reward` = '~ts' WHERE `role_id` = ~p">>).
-define(SQL_UPDATE_SKILL_REWARD, <<"UPDATE seven_days_goal SET `skill_reward` = '~ts' WHERE `role_id` = ~p">>).
-define(SQL_UPDATE_TASK_STATUS, <<"UPDATE seven_days_goal SET `score` = ~p WHERE `role_id` = ~p">>).
-define(SQL_UPDATE_LOGIN_DAY, <<"UPDATE seven_days_goal SET `days` = ~p, `score` = ~p WHERE `role_id` = ~p">>).
-define(SQL_REPLACE_INTO_SEVEN_DAYS_GOAL, <<"replace into `seven_days_goal`(`role_id`, `open_time`, `days`, `score`, `other_data`) values (~p, ~p, ~p, ~p, '~ts')">>).
-define(SQL_SELECT_SEVEN_DAYS_GOAL, <<"SELECT `open_time`, `days`, `score`, `task_reward`, `score_reward`,
`skill_reward`, `other_data` FROM `seven_days_goal` where `role_id` = ~p">>).
-define(SQL_SELECT_SEVEN_DAYS_TASK, <<"SELECT `days`, `mod_id`, `sub_id`, `progress` FROM `seven_day_task` where `role_id` = ~p">>).
-define(SQL_REPLACE_INTO_SEVEN_DAYS_TASK, <<"replace into `seven_day_task`(`role_id`, `days`, `mod_id`, `sub_id`, `progress`)
values (~p, ~p, ~p, ~p, ~p)">>).
-define(SQL_SELECT_EXP_DUN_REC, <<"SELECT `data` FROM `dungeon_best_record` WHERE `player_id` = ~p and `dun_id` = ~p">>).
-define(SQL_UPDATE_OPEN_TIME, <<"UPDATE seven_days_goal SET `open_time` = ~p WHERE `role_id` = ~p">>).
-define(SQL_SELECT_PART_TASK, <<"SELECT `days`, `mod_id`, `sub_id`, `progress` FROM `seven_day_task` where `role_id` = ~p and mod_id = ~p and sub_id = ~p">>).
-define(SQL_SELECT_TIME_AND_SCORE, <<"SELECT `open_time`, `score` FROM `seven_days_goal` where `role_id` = ~p">>).
-define(SQL_SELECT_RFMT, <<"SELECT pl.nickname,pl.lv,prr.recency,prr.frequency,prr.monetary,prr.top
FROM player_low pl LEFT JOIN player_recharge_rfmt prr ON pl.id = prr.role_id WHERE pl.id = ~p">>).
-define(SQL_UPDATE_OTHER_DATA, <<"UPDATE seven_days_goal SET `other_data` = '~ts' WHERE `role_id` = ~p">>).