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%%%------------------------------------------------
%%% File : sql_player.hrl
%%% Author : xyao
%%% @Email : jiexiaowen@gmail.com
%%% Created : 2011-12-07
%%% Description: 角色系统sql文件
%%%------------------------------------------------
%% 根据角色名称查找ID
-define(sql_role_id_by_name,<<"select id from player_low where nickname = '~ts' limit 1">>).
%% 根据角色Id来查询角色Id是否存在
-define(sql_role_id_exist,<<"select id from player_low where id = '~p' limit 1">>).
%% 根据角色ID查找角色名称
-define(sql_role_name_by_id,<<"select nickname from player_low where id = '~w' limit 1">>).
%% 根据id查找账户名称
-define(sql_role_accname_by_id,<<"select accname from player_login where id = ~w limit 1">>).
%% 根据账户名称查找最后创建的角色Id
-define(SQL_ROLE_LAST_ID, <<"select id from player_login where accid='~w' and accname = '~s' order by reg_time desc">>).
%% 根据账户名称查找角色个数
-define(sql_role_any_id_by_accname,<<"select id from player_login where accname = '~s'">>).
%% 获取玩家最高等级
-define(sql_role_max_lv,<<"select max(lv) from player_low">>).
%% --------------------------------------- 登录 ----------------------------------------------------------------------------------------------
%% 获取player_login登陆所需数据
-define(sql_player_login_data,<<"select `gm`, `talk_lim`, `talk_lim_type`, `talk_lim_time`, `last_logout_time`, `talk_lim_right`, `reg_time`, `source`, `last_login_time`,`comeback_state`,`last_behavior` from `player_login` where id=~w limit 1">>).
%% 获取player_high登陆所需数据
-define(sql_player_high_data,<<"select `gold`, `bgold`, `fgold`, `coin`, `gcoin`,`gfame`,`honour`, `exp`, `exp_list`, `hightest_combat_power` from `player_high` where id=~w limit 1">>).
%% 获取player_low登陆所需数据
-define(sql_player_low_data,<<"select `nickname`, `sex`, `lv`, `career`, `realm`, `picture`, `picture_lim`, `picture_ver`,`profile_photo_id`, `c_rename`, `c_rename_time`, `c_recareer_time` from `player_low` where id=~w limit 1">>).
%% 获取player_state登陆所需数据
-define(sql_player_state_data,<<"select `scene`, `x`, `y`, `hp`, `quickbar`, `pk_value`, `pk_status`, `pk_status_change_time`, `skill_extra_point`, `pk_value_change_time`, `last_task_id`, `last_be_kill`,`last_combat_power`,`passive_skill`,`attr` from `player_state` where id=~w limit 1">>).
%% 获取player_attr登陆所需数据
-define(sql_player_attr_data,<<"select `cell_num`, `storage_num` from player_attr where id=~p limit 1">>).
-define(sql_update_player_exp, <<"update `player_high` set `exp`=~p where id=~p">>).
-define(sql_update_player_exp_offline, <<"update `player_high` set `exp`=~p, `exp_list`='~s' where id=~p">>).
%%更新货币
-define(sql_update_player_money, <<"update `player_high` set `gold`=~p, `bgold`=~p, `fgold`=~p,`gfame`=~p, `coin`=~p, `gcoin`=~p, `honour`=~p where id=~w">>).
%% 获取玩家货币
-define(sql_player_money_data, <<"select `gold`, `bgold`, `fgold`, `coin`, `gcoin` from `player_high` where id=~w limit 1 ">>).
%% 玩家的状态
-define(sql_update_player_state,<<"update `player_state` set `scene`=~p, `x`=~p, `y`=~p, `hp`=~p, `quickbar`='~s', `pk_value` = ~p, `pk_status` = ~p, `pk_status_change_time` = ~p,
`pk_value_change_time` = ~p, `last_combat_power` = ~p, `last_be_kill` = ~p, `passive_skill` = '~s', `attr` = '~s' where id=~w">>).
%% 玩家的状态
-define(sql_update_player_state_without_scene,<<"update `player_state` set `hp`=~p, `quickbar`='~s', `pk_value` = ~p, `pk_status` = ~p, `pk_status_change_time` = ~p,
`pk_value_change_time` = ~p, `last_combat_power` = ~p, `last_be_kill` = ~p, `passive_skill` = '~s', `attr` = '~s' where id=~w">>).
%% 更新快捷栏
-define(sql_update_player_quickbar, <<"update `player_state` set `quickbar`='~s' where id=~p">>).
%% 取得指定帐号的角色列表
-define(sql_role_list,<<"select n.id, n.status, w.nickname, w.sex, w.lv, w.career, w.realm, coalesce(t.transform_id, 0), n.reg_time from player_login as n left join player_low as w on n.accid=~p and n.accname='~s' left join transform_info as t on t.role_id = w.id where w.id = n.id ">>).
%% 根据id查找登陆所需信息
-define(sql_player_login_by_id,<<"select `accname`, `status` from `player_login` where `id` = ~p limit 1">>).
%% 更新登陆需要的记录
-define(sql_update_login_data, <<"update `player_login` set `last_login_time`= ~w, `last_login_ip` = '~s', `online_flag`=~w where id = ~w">>).
-define(sql_update_login_offline, <<"update `player_login` set `last_logout_time`= ~w, `online_flag`=0, `last_behavior`=~w where id = ~w">>).
%% 更新成离线挂机状态
-define(sql_update_line_flag, <<"update `player_login` set `online_flag`=~p where id = ~w">>).
%% 离线挂机等级
-define(sql_select_onhook_lv, <<"select `onhook_lv` from `player_low` where `id` = ~p">>).
-define(sql_update_onhook_lv, <<"update `player_low` set `onhook_lv` = ~p where `id` = ~p">>).
%% 注册角色
%% 更新登陆需要的记录
-define(sql_insert_player_login_one,<<"insert into `player_login` (id, accid, accname, reg_time, reg_ip, source, server_id) values (~w, ~w,'~s',~w,'~s','~s','~w')">>).
-define(sql_insert_player_high_one, <<"insert into `player_high` (id) values (~w)">>).
-define(sql_insert_player_low_one, <<"insert into `player_low` (id, `nickname`, `sex`, `lv`, `career`, `realm`, `c_default`) values (~w, '~ts', ~w, ~w, ~w, ~w, ~w)">>).
-define(sql_insert_player_state_one,<<"insert into `player_state` (id, scene, x, y, hp, mp) values (~w, ~w, ~w, ~w, ~w, ~w)">>).
-define(sql_insert_player_attr_one, <<"insert into `player_attr` (`id`, `cell_num`, `storage_num`) values (~p, ~p, ~p)">>).
-define(sql_player_last_login_time, <<"select last_login_time from player_login where id=~p limit 1">>).
-define(sql_update_hightest_combat_power,<<"update `player_high` set `hightest_combat_power`= ~p where `id`= ~p">>).
%% =========================== 后台相关数据操作 ===============================
%% 更新是否允许上传头像
-define(sql_update_picture_lim, <<"update `player_low` set `picture_lim`=~p where `id`=~p ">>).
%% 更新玩家头像的信息
-define(sql_update_picture_info, <<"update `player_low` set `picture`='~s', `picture_ver`=~p ,`profile_photo_id`=~p where id = ~p">>).
%% 更新玩家本地头像信息
-define(sql_update_local_picture_info, <<"update `player_low` set `picture`='~s',`profile_photo_id`=~p where id = ~p">>).
%% 查找玩家的图片信息
-define(sql_player_picture_by_role_id, <<"select `picture`, `picture_ver` from `player_low` where `id`=~p limit 1">>).
%% 查找玩家的本地图片信息
-define(sql_player_photo_by_role_id, <<"select `profile_photo_id` from `player_low` where `id`=~p limit 1">>).
%% 查找玩家已激活的头像列表
-define(SELECT_PHOTO_LIST, <<"select `photo_list` from `role_profile_photo` where `role_id`=~p">>).
%% 更新玩家已激活的头像列表
-define(REPLACE_PHOTO_LIST, <<"replace into `role_profile_photo` (`role_id`,`photo_list`) values (~p, '~ts')">>).